Anime Baka

Anime - Japanese Animation
Baka - Japanese word for idiot or fool

Loosely put an Anime Baka is someone who's crazy about Anime. However interpretation's may vary. I tend to think of Anime Baka as meaning something like drooling fan boy/girl.


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Wrote this a long time ago. Too short for an article:
Perverted - Hentai in Japanese. But the word pervert means deviation from normal or accepted. So, how can all guys be perverts?

Did you ever notice that the sex scene in the movie is generally at about the same realative place as the guitar solo in a song?




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Anime Baka big-gun



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Real Turret Behavior
Updated: 2009-06-04

When a real battleship loads it's guns it brings them to level where the assisted loading mechanisms can be used to reload. Once the gun is loaded it is re-elevated to the current elevation setting. Each gun is loaded individually. On the Iowa class this is a two man team and is more machine assisted and takes roughly one minute thirty seconds. On some WWII era footage I saw completely automated loading machinery controlled by a single person using levers with roughly a minute reload time. One site lists the Iowa at 30 seconds reload, which I could see if the crew were well trained. The video was more of a fumbling crew. It shows reload times for various WWII ships averaging 30 seconds, some under, some over. The site also lists the the Iowa as being able to elevate her guns 8 degrees per second.

This means that gun elevation between firings is not a constant for a given turret. This also means that reload times will vary somewhat between guns in a turret. I had previously assumed that all turret guns, indeed all guns would be fired in broadside fashion normally. On watching videos I have begun to doubt that this is normal. They certainly seems capable of firing a real broadside, but often fire one barrel at a time. I have heard that firing a full broadside will physically move the ship over in the water, this is actually not true, the sideways motion from firing a broadside is very minor, but the concussion force does tend to make things that aren't secured in the ship fall down and such. It may well be that firing a full broadside really does not make sense if your going to be firing for an extended period as a constant bam-bam-bam would be less intrusive to the crew actually doing their job (plotting courses, radioing messages, etc) than super loud and shaking BOOMS every 30 seconds or so.

Also for extended fire it would probably make more sense to just allow your guns to fire as soon as reloading is completed, which would very quickly randomize the firing order due to human speed differences. It has also been pointed out that for shooting distant targets it would make sense to wait until the shell struck before adjusting the aim and firing again.

Now with Big Gun Model Warships, the guns are not elevated, but rather depressed. I like the idea of putting servos on each barrel, although the level of complexity goes up quite a bit. This is by no means of any tactual use, but I feel it would significantly enhance the realism. This would of course require computer control as nothing like this would be humanly controllable without a dozen crew members.

Each barrel can return to level after firing for reloading. I guestimate max depression angle for most Big Gun Model Ships at about 30 degrees. At 8 degrees per second this would take 3.75 seconds for the guns to return to level. As the big gun reload rate is 8 seconds, this would be too slow a rate to work well. Perhaps something like this would look good:

random pause of up to one second
return to level at a rate of 16 degrees per second (2 seconds max)
random pause of at least one second and not more than two to reload
return to correct elevation at previous rate (2 sec)
ready to fire in seven seconds or less

I rather think this would look stunning. It would simulate the human crew reloading the guns. I could be wrong though. A better (although less realistic) process would be to adjust the timing in such a way that the guns always return to correct elevation the instant they are activated to fire. In this manner the process would serve to provide a visual indication that the guns are ready to fire which is a tactical improvement that will also look sharp.

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